![]() ![]() The first game assumed ignorance of Rapture, while the sequel requests a decent level of familiarity. The villain's philosophy is collectivism, mirroring Ryan's objectivism, taken to the point where altruistic selflessness turns into arrogant disinterest in the individual. BioShock's focus was primarily on the elites of Rapture, while BioShock 2 spends its time walking amongst the poor. In BioShock you'd been a squishy man, but now you're an elite Big Daddy called Subject Delta, with a drill-arm capable of carving through splicers with impunity. The new main character establishes the tonal shift. Its moment of genius? New creative director Jordan "Fort Frolic" Thomas (an odd middle name, admittedly.) and team taking the original game and ruthlessly inverting all its themes. There's more to it than raw mechanics though, and while it's far from one of the best sequels ever made, giving it a chance reveals it as one of the smartest. There's some truth in that, especially in terms of combat and graphical style - though BioShock 2 does refine much of the original experience. It was a sequel nobody was really crying out for, even before we got our first glimpse at Columbia - a return to a city whose story felt comprehensively finished, and one looking more like a retread than a revolution. Continued abuse of our services will cause your IP address to be blocked indefinitely.Editor's note: To mark the announcement of the BioShock Collection - okay, the confirmation of the BioShock Collection after more leaks than even the tattiest corner of Rapture - we're returning to Richard Cobbett's brilliant retrospective on BioShock 2, first published in April 2013.īioShock 2 rarely gets the respect it deserves, though it's not too difficult to see why. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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